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Emergency Failsafe

Spell

Emergency Failsafe

Physical

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Instant castSelf Only

When you fall below 20% health, heal for 15% of your maximum health.

Emergency Failsafe

Tooltip

When you fall below 20% health, heal for 15% of your maximum health. This effect cannot occur more than once every 150 sec.

How it works

Its aura procs every time its trigger condition is met.

  1. Effect 1 is Apply Aura (effect type 6). It applies aura type 42. Its base value is 20. It triggers Emergency Failsafe.

What it does

Emergency Failsafe is a spell with an instant cast and no range (it targets the caster). When cast it applies an aura. It also casts Emergency Failsafe (record #313010).

Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the current retail game build. Effects the client marks as internal hooks are left out.

Spell Details

SchoolPhysical
RangeSelf Only
Cast timeInstant
Proc chanceAlways
Effect #1Apply Aura (6)
Aura type id 42
Value: 20
Trigger spell: Emergency Failsafe

Raw client values from the current retail game build. Where the game data carries no name for an id, the id is shown as is.

Used by

Where is this spell used?

Emergency Failsafe appears in: 1 skill line.

Skill lines

  • Racial - Mechgnome (Warrior, Paladin, Hunter, Rogue, Priest, Death Knight, Shaman, Mage, Warlock, Monk, Druid, Demon Hunter, Evoker and Adventurer), learned automaticallySkill line

From the client's JournalEncounterSection, SpecializationSpells, TraitDefinition, PvpTalent, SkillLineAbility, SpellLearnSpell and SpellEffect tables.

Comments

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