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Energize

Spell

Energize

Physical

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Instant castExtended Range

Filled with the essence of life.

Energize

Tooltip

Filled with the essence of life.

How it works

Energize is built from 2 client effects, applied in this order:

  1. Effect 1 is Energize (effect type 30). Its base value is 5. Its area radius is 50 yards.
  2. Effect 2 is effect type 140, which the datamine does not name. Its area radius is 50 yards. It triggers Essence of the Red.

What it does

Energize is a Physical spell with an instant cast and a range of 50 yards. When cast it restores a resource (base value 5) in a 50 yard radius. It also casts Essence of the Red.

Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the current retail game build. Effects the client marks as internal hooks are left out.

Spell Details

SchoolPhysical
Range50 yards (Extended Range)
Cast timeInstant
Effect #1Energize (30)
Value: 5
Misc value: 10
Radius: 50 yards
Effect #2Effect 140
Radius: 50 yards
Trigger spell: Essence of the Red

Raw client values from the current retail game build. Where the game data carries no name for an id, the id is shown as is.

Comments

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