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Energy Transfer

Spell

Energy Transfer

Physical

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Instant castThree Hundred Yards

Transfers the caster's Lightning energy to the target, returning it to life and granting it immunity to all damage.

Energy Transfer

Tooltip

Transfers the caster's Lightning energy to the target, returning it to life and granting it immunity to all damage.

How it works

Energy Transfer is built from 3 client effects, applied in this order:

  1. Effect 1 is effect type 140, which the datamine does not name. It triggers Lightning Shield.
  2. Effect 2 is Apply Aura (effect type 6). It applies aura type 4.
  3. Effect 3 is effect type 140, which the datamine does not name. It triggers spell id 263253.

What it does

Energy Transfer is a spell with an instant cast, a range of 300 yards and effects that last 2 sec. When cast it applies an aura. It also casts Lightning Shield.

Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the current retail game build. Effects the client marks as internal hooks are left out.

Spell Details

SchoolPhysical
Range300 yards (Three Hundred Yards)
Cast timeInstant
Duration2 sec
Effect #1Effect 140
Trigger spell: Lightning Shield
Effect #2Apply Aura (6)
Aura type id 4
Effect #3Effect 140
Trigger spell id 263253

Raw client values from the current retail game build. Where the game data carries no name for an id, the id is shown as is.

Comments

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