Tooltip
Transfers the caster's Lightning energy to the target, returning it to life and granting it immunity to all damage.
How it works
Energy Transfer is built from 3 client effects, applied in this order:
- Effect 1 is effect type 140, which the datamine does not name. It triggers Lightning Shield.
- Effect 2 is Apply Aura (effect type 6). It applies aura type 4.
- Effect 3 is effect type 140, which the datamine does not name. It triggers spell id 263253.
What it does
Energy Transfer is a spell with an instant cast, a range of 300 yards and effects that last 2 sec. When cast it applies an aura. It also casts Lightning Shield.
Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the current retail game build. Effects the client marks as internal hooks are left out.
Spell Details
| School | Physical |
|---|---|
| Range | 300 yards (Three Hundred Yards) |
| Cast time | Instant |
| Duration | 2 sec |
| Effect #1 | Effect 140 Trigger spell: Lightning Shield |
| Effect #2 | Apply Aura (6) Aura type id 4 |
| Effect #3 | Effect 140 Trigger spell id 263253 |
Raw client values from the current retail game build. Where the game data carries no name for an id, the id is shown as is.