How it works
Ensnared is built from 3 client effects, applied in this order:
- Effect 1 is Apply Aura (effect type 6). It applies aura type 298. Its base value is 204204. Its area radius is 2 yards.
- Effect 2 is Apply Aura (effect type 6). It applies aura type 106. Its base value is 5. Its area radius is 2 yards.
- Effect 3 is Trigger Spell (effect type 64). It triggers Trap Rune Daze.
What it does
Ensnared is an Arcane spell with an instant cast, a range of 40 yards and effects that last 2 sec. When cast it applies an aura in a 2 yard radius. It also casts Trap Rune Daze.
Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the current retail game build. Effects the client marks as internal hooks are left out.
Spell Details
| School | Arcane |
|---|---|
| Range | 40 yards (Long Range) |
| Cast time | Instant |
| Duration | 2 sec |
| Effect #1 | Apply Aura (6) Aura type id 298 Value: 204204 Radius: 2 yards |
| Effect #2 | Apply Aura (6) Aura type id 106 Value: 5 Radius: 2 yards |
| Effect #3 | Trigger Spell (64) Trigger spell: Trap Rune Daze |
Raw client values from the current retail game build. Where the game data carries no name for an id, the id is shown as is.