Spell
Entangling Roots
Nature
Your Ironbark now also grants the target Nature's Grasp, which roots the first 2 attackers for 6 sec.
Tooltip
Your Ironbark now also grants the target Nature's Grasp, which roots the first 2 attackers for 6 sec.
How it works
Its dispel type is client id 1. Its aura procs every time its trigger condition is met.
- Effect 1 is Apply Aura (effect type 6). It applies aura type 26.
What it does
Entangling Roots is a Nature spell with an instant cast, a range of 30 yards and effects that last 6 sec. When cast it applies an aura. The client files the whole spell under the rooted mechanic.
Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the current retail game build. Effects the client marks as internal hooks are left out.
Spell Details
| School | Nature |
|---|---|
| Range | 30 yards (Medium Range) |
| Cast time | Instant |
| Duration | 6 sec |
| Mechanic | Rooted |
| Dispel type | Dispel type id 1 |
| Proc chance | Always |
| Effect #1 | Apply Aura (6) Aura type id 26 |
Raw client values from the current retail game build. Where the game data carries no name for an id, the id is shown as is.
Used by
Where is this spell used?
Entangling Roots appears in: 2 spells that cast it.
Spells that cast it
- Nature's Grasp (record #170856)Triggers this spell
- Nature's Grasp (record #247563)Triggers this spell
From the client's JournalEncounterSection, SpecializationSpells, TraitDefinition, PvpTalent, SkillLineAbility, SpellLearnSpell and SpellEffect tables.
Comments
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