How it works
Its dispel type is client id 1.
Entangling Roots is built from 2 client effects, applied in this order:
- Effect 1 is Apply Aura (effect type 6). It applies aura type 26. It scales with 1 times spell power.
- Effect 2 is Apply Aura (effect type 6). It applies aura type 3. Its base value is 5 per tick. It ticks every 2 sec, 4 times over the full 8 sec (20 base in total).
What it does
Entangling Roots is a Nature spell with an instant cast, a range of 15 yards and effects that last 8 sec. When cast it applies an aura and applies an aura every 2 sec. The client files the whole spell under the rooted mechanic.
Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the current retail game build. Effects the client marks as internal hooks are left out.
Spell Details
| School | Nature |
|---|---|
| Range | 15 yards (Fifteen yards) |
| Cast time | Instant |
| Duration | 8 sec |
| Mechanic | Rooted |
| Dispel type | Dispel type id 1 |
| Effect #1 | Apply Aura (6) Aura type id 26 Spell power coefficient: 1 |
| Effect #2 | Apply Aura (6) Aura type id 3 Value: 5 Period: every 2 sec |
Raw client values from the current retail game build. Where the game data carries no name for an id, the id is shown as is.
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Comments
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