Spell
Envenom
Nature
Finishing move that drives your poisoned blades in deep, dealing instant Nature damage and increasing your poison application chance by 30%.
Tooltip
Finishing move that drives your poisoned blades in deep, dealing instant Nature damage and increasing your poison application chance by 30%. Damage and duration increased per combo point.
1 point : damage,
2 points: damage,
3 points: damage,
4 points: damage,
7 points: damage,][]
Up to 2 Envenom applications can overlap.
How it works
Each cast of Envenom costs 35 Energy. Casting it triggers a 1 sec global cooldown. Its aura procs every time its trigger condition is met.
Envenom is built from 10 client effects, applied in this order:
- Effect 1 is School Damage (effect type 2). It scales with 0.395 times attack power.
- Effect 2 is Apply Aura (effect type 6). It applies aura type 107. Its base value is 30.
- Effect 3 is Apply Aura (effect type 6). It applies aura type 108.
- Effect 4 is Apply Aura (effect type 6). It applies aura type 108.
- Effect 5 is Apply Aura (effect type 6). It applies aura type 107.
- Effect 6 is Apply Aura (effect type 6). It applies aura type 4.
- Effect 7 is Apply Aura (effect type 6). It applies aura type 108.
- Effect 8 is Apply Aura (effect type 6). It applies aura type 108.
- Effect 9 is Apply Aura (effect type 6). It applies aura type 108.
- Effect 10 is Apply Aura (effect type 6). It applies aura type 344.
What it does
Envenom is a Nature spell with an instant cast and a range of 5 yards. When cast it deals Nature damage and applies an aura.
Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the current retail game build. Effects the client marks as internal hooks are left out.
Spell Details
| School | Nature |
|---|---|
| Cost | 35 Energy |
| Range | 5 yards (Combat Range) |
| Cast time | Instant |
| Global cooldown | 1 sec |
| GCD category | Category id 133 |
| Proc chance | Always |
| Max stacks | 1 |
| Effect #1 | School Damage (2) Attack power coefficient: 0.395 |
| Effect #2 | Apply Aura (6) Aura type id 107 Value: 30 Misc value: 18 |
| Effect #3 | Apply Aura (6) Aura type id 108 |
| Effect #4 | Apply Aura (6) Aura type id 108 |
| Effect #5 | Apply Aura (6) Aura type id 107 Misc value: 7 |
| Effect #6 | Apply Aura (6) Aura type id 4 |
| Effect #7 | Apply Aura (6) Aura type id 108 |
| Effect #8 | Apply Aura (6) Aura type id 108 |
| Effect #9 | Apply Aura (6) Aura type id 108 Misc value: 22 |
| Effect #10 | Apply Aura (6) Aura type id 344 |
Raw client values from the current retail game build. Where the game data carries no name for an id, the id is shown as is.
Used by
Where is this spell used?
Envenom appears in: 1 class specialization.
Class specialization
- Assassination Rogue (replaces Eviscerate)Specialization spell
From the client's JournalEncounterSection, SpecializationSpells, TraitDefinition, PvpTalent, SkillLineAbility, SpellLearnSpell and SpellEffect tables.
Build history
this spell Changelog
Changes between the retail game builds our datamine has recorded, newest first.
- Description updated; Aura description updated (patch 12.1.0)
Comments
Read player comments on Envenom at Wowhead (opens Wowhead in a new tab)