Tooltip
The caster erupts in flame, inflicting 30 Fire damage to all players and spouting lava that inflict 25 Fire damage to players of the impact locations.
The caster continues to smolder, inflicting 10 Fire damage every 3 sec to all players.
How it works
It does not trigger the global cooldown, so it can be used between other casts.
Eruption is built from 4 client effects, applied in this order:
- Effect 1 is Apply Aura (effect type 6). It applies aura type 56. Its base value is 500.
- Effect 2 is Dummy (effect type 3). Its base value is 1000.
- Effect 3 is School Damage (effect type 2). Its base value is 30. Its area radius is 60 yards.
- Effect 4 is Trigger Spell (effect type 64). It triggers Eruption.
What it does
Eruption is a Fire spell with a 3 sec cast, no range (it targets the caster), a 3 sec cooldown and an effect that lasts until cancelled. When cast it applies an aura and deals Fire damage (base value 30) in a 60 yard radius. It also casts Eruption (record #393304).
Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the current retail game build. Effects the client marks as internal hooks are left out.
Spell Details
| School | Fire |
|---|---|
| Range | Self Only |
| Cast time | 3 sec |
| Cooldown | 3 sec |
| Global cooldown | None |
| Duration | Infinite |
| Effect #1 | Apply Aura (6) Aura type id 56 Value: 500 Misc value: 198309, 1 |
| Effect #2 | Dummy (3) Value: 1000 |
| Effect #3 | School Damage (2) Value: 30 Radius: 60 yards |
| Effect #4 | Trigger Spell (64) Trigger spell: Eruption |
Raw client values from the current retail game build. Where the game data carries no name for an id, the id is shown as is.