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Eruption

Spell

Eruption

FireNature

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Evoker

2.5 secTwenty-Five yards

Cause a violent eruption beneath an enemy's feet, dealing (322% of Spell Power) Volcanic damage split between them and nearby enemies.

Eruption

Tooltip

Cause a violent eruption beneath an enemy's feet, dealing (322% of Spell Power) Volcanic damage split between them and nearby enemies.

Increases the duration of your active Ebon Might effects by 1.1 sec.

How it works

Each cast of Eruption costs 3 Essence. Casting it triggers a 1.5 sec global cooldown.

  1. Effect 1 is School Damage (effect type 2). It scales with 3.22 times spell power. Its area radius is 8 yards.

What it does

Eruption is a Fire and Nature spell with a 2.5 sec cast and a range of 25 yards. When cast it deals Fire and Nature damage in an 8 yard radius.

Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the current retail game build. Effects the client marks as internal hooks are left out.

Spell Details

SchoolFire, Nature
Cost3 Essence
Range25 yards (Twenty-Five yards)
Cast time2.5 sec
Global cooldown1.5 sec
GCD categoryCategory id 133
Effect #1School Damage (2)
Spell power coefficient: 3.22
Radius: 8 yards

Raw client values from the current retail game build. Where the game data carries no name for an id, the id is shown as is.

Used by

Where is this spell used?

Eruption appears in: 1 talent.

Talents

  • Eruption for Evoker (Devastation, Preservation, Augmentation)Talent

From the client's JournalEncounterSection, SpecializationSpells, TraitDefinition, PvpTalent, SkillLineAbility, SpellLearnSpell and SpellEffect tables.

Build history

this spell Changelog

Changes between the retail game builds our datamine has recorded, newest first.

  • Effect: Spell power coefficient changed from 2.8 to 3.22 (patch 12.1.5)

Comments

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