Tooltip
Halondrus' engine pulses with energy, inflicting 2 Cosmic damage to all players every 2 sec.
How it works
Its aura procs every time its trigger condition is met.
Eternity Engine is built from 2 client effects, applied in this order:
- Effect 1 is Apply Aura (effect type 6). It applies aura type 23. It ticks every 2 sec, 300 times over the full 10 min. It triggers Eternity Engine.
- Effect 2 is Apply Aura (effect type 6). It applies aura type 4. Its base value is 20.
What it does
Eternity Engine is a spell with an instant cast, no range (it targets the caster) and effects that last 10 min. When cast it applies an aura every 2 sec and applies an aura. It also casts Eternity Engine (record #368146). It stacks up to 99 times.
Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the current retail game build. Effects the client marks as internal hooks are left out.
Spell Details
| School | Physical |
|---|---|
| Range | Self Only |
| Cast time | Instant |
| Duration | 10 min |
| Proc chance | Always |
| Max stacks | 99 |
| Effect #1 | Apply Aura (6) Aura type id 23 Period: every 2 sec Trigger spell: Eternity Engine |
| Effect #2 | Apply Aura (6) Aura type id 4 Value: 20 |
Raw client values from the current retail game build. Where the game data carries no name for an id, the id is shown as is.
Used by
Where is this spell used?
Eternity Engine appears in: 1 boss encounter.
Boss encounters
- Halondrus the Reclaimer in Sepulcher of the First Ones
Journal section: Stage One: The Reclaimer > Spell Name
Encounter creatures: HalondrusRaid boss ability
From the client's JournalEncounterSection, SpecializationSpells, TraitDefinition, PvpTalent, SkillLineAbility, SpellLearnSpell and SpellEffect tables.
Comments
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