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Event Horizon

Spell

Event Horizon

HolyNatureShadowArcane

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Instant castVision Range (AOI)

The player gains a temporary view of Rygelon's dark cosmos for 5 sec, allowing them to see Unstable Cores.

Event Horizon

Tooltip

The player gains a temporary view of Rygelon's dark cosmos for 5 sec, allowing them to see Unstable Cores.

Afflicted players explode upon expiration, inflicting 60 Cosmic damage to allies.

How it works

Event Horizon is built from 2 client effects, applied in this order:

  1. Effect 1 is School Damage (effect type 2). Its base value is 60. Its area radius is 5 yards.
  2. Effect 2 is effect type 144, which the datamine does not name. Its base value is 150. Its area radius is 5 yards.

What it does

Event Horizon is a Holy, Nature, Shadow and Arcane spell with an instant cast and a range of 100 yards. When cast it deals Holy, Nature, Shadow and Arcane damage (base value 60) in a 5 yard radius.

Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the current retail game build. Effects the client marks as internal hooks are left out.

Spell Details

SchoolHoly, Nature, Shadow, Arcane
Range100 yards (Vision Range (AOI))
Cast timeInstant
Effect #1School Damage (2)
Value: 60
Radius: 5 yards
Effect #2Effect 144
Value: 150
Misc value: 150
Radius: 5 yards

Raw client values from the current retail game build. Where the game data carries no name for an id, the id is shown as is.

Used by

Where is this spell used?

Event Horizon appears in: 1 spell that casts it.

Spells that cast it

From the client's JournalEncounterSection, SpecializationSpells, TraitDefinition, PvpTalent, SkillLineAbility, SpellLearnSpell and SpellEffect tables.

Comments

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