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Execute

Spell

Execute

Physical

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Warrior

Instant cast6 sec cooldownCombat Range

Attempts to finish off a foe, causing up to Physical damage based on Rage spent.

Execute

Tooltip

Attempts to finish off a foe, causing up to Physical damage based on Rage spent. Only usable on enemies that have less than 35% health.

If your foe survives, 10% of the Rage spent is refunded.

How it works

Each cast of Execute costs 20 Rage. Casting it triggers a 1.5 sec global cooldown.

Execute is built from 3 client effects, applied in this order:

  1. Effect 1 is Trigger Spell (effect type 64). It triggers Execute.
  2. Effect 2 is Dummy (effect type 3). Its base value is 10.
  3. Effect 3 is Dummy (effect type 3). Its base value is 35.

What it does

Execute is a spell with an instant cast, a range of 5 yards and a 6 sec cooldown. It also casts Execute (record #260798).

Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the current retail game build. Effects the client marks as internal hooks are left out.

Spell Details

SchoolPhysical
Cost20 Rage
Range5 yards (Combat Range)
Cast timeInstant
Cooldown6 sec
Global cooldown1.5 sec
GCD categoryCategory id 133
Effect #1Trigger Spell (64)
Trigger spell: Execute
Effect #2Dummy (3)
Value: 10
Effect #3Dummy (3)
Value: 35

Raw client values from the current retail game build. Where the game data carries no name for an id, the id is shown as is.

Used by

Where is this spell used?

Execute appears in: 1 spell that casts it.

Spells that cast it

From the client's JournalEncounterSection, SpecializationSpells, TraitDefinition, PvpTalent, SkillLineAbility, SpellLearnSpell and SpellEffect tables.

Comments

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