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Exploding Infection

Spell

Exploding Infection

Fire

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Instant castThree Hundred Yards

Vashnik infects players with a flame venom that inflicts 6 Fire damage every 1.5 sec.

Exploding Infection

Tooltip

Vashnik infects players with a flame venom that inflicts 6 Fire damage every 1.5 sec. Upon removal, the infected player will erupt in a.

How it works

Exploding Infection is built from 2 client effects, applied in this order:

  1. Effect 1 is Apply Aura (effect type 6). It applies aura type 3. Its base value is 3 per tick. It applies the infected mechanic. Its area radius is 300 yards. It ticks every 2 sec, 5 times over the full 10 sec (15 base in total). It triggers Exploding Infection.
  2. Effect 2 is Apply Aura (effect type 6). It applies aura type 61. Its base value is 50. Its area radius is 300 yards.

What it does

Exploding Infection is a Fire spell with an instant cast, a range of 300 yards and effects that last 10 sec. When cast it applies an aura with the infected mechanic in a 300 yard radius every 2 sec and applies an aura in a 300 yard radius. It also casts Exploding Infection (record #1295174).

Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the current retail game build. Effects the client marks as internal hooks are left out.

Spell Details

SchoolFire
Range300 yards (Three Hundred Yards)
Cast timeInstant
Duration10 sec
Effect #1Apply Aura (6)
Aura type id 3
Value: 3
Mechanic: Infected
Radius: 300 yards
Period: every 2 sec
Trigger spell: Exploding Infection
Effect #2Apply Aura (6)
Aura type id 61
Value: 50
Radius: 300 yards

Raw client values from the current retail game build. Where the game data carries no name for an id, the id is shown as is.

Used by

Where is this spell used?

Exploding Infection appears in: 1 spell that casts it.

Spells that cast it

From the client's JournalEncounterSection, SpecializationSpells, TraitDefinition, PvpTalent, SkillLineAbility, SpellLearnSpell and SpellEffect tables.

Build history

this spell Changelog

Added in patch 12.1.0.

Changes between the retail game builds our datamine has recorded, newest first.

Comments

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