Tooltip
When any player comes within 5 yards, the Firestarter combusts, inflicting 70 Physical damage to players and begins casting.
How it works
Explosive Impact is built from 2 client effects, applied in this order:
- Effect 1 is School Damage (effect type 2). Its base value is 70. Its area radius is 8 yards.
- Effect 2 is Dummy (effect type 3). Its base value is 5.
What it does
Explosive Impact is a Physical spell with an instant cast and no range (it targets the caster). When cast it deals Physical damage (base value 70) in an 8 yard radius.
Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the current retail game build. Effects the client marks as internal hooks are left out.
Spell Details
| School | Physical |
|---|---|
| Range | Self Only |
| Cast time | Instant |
| Effect #1 | School Damage (2) Value: 70 Radius: 8 yards |
| Effect #2 | Dummy (3) Value: 5 |
Raw client values from the current retail game build. Where the game data carries no name for an id, the id is shown as is.
Used by
Where is this spell used?
Explosive Impact appears in: 1 boss encounter.
Boss encounters
- Ambassador Flamelash in Blackrock Depths
Journal section: Summon Firestarters > Firestarter
Encounter creatures: Ambassador Flamelash, Burning Spirit, Flamewaker, FirestarterRaid boss ability
From the client's JournalEncounterSection, SpecializationSpells, TraitDefinition, PvpTalent, SkillLineAbility, SpellLearnSpell and SpellEffect tables.
Comments
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