Tooltip
Fires an explosive shot at your target that lasts for 3 sec. Every 1 sec the target burns for (337.7% of Attack Power) Fire damage and explode, dealing 50% of the damage to all enemies. Any remaining damage from your previous Explosive Shot will be added into a new Explosive Shot. Deals reduced damage beyond 5 targets.
How it works
Each cast of Explosive Shot costs 20 Focus. Casting it triggers a 1.5 sec global cooldown.
Explosive Shot is built from 3 client effects, applied in this order:
- Effect 1 is Apply Aura (effect type 6). It applies aura type 3. It scales with 3.377 times attack power. It ticks every 1 sec, 3 times over the full 3 sec.
- Effect 2 is Dummy (effect type 3). Its base value is 5.
- Effect 3 is Apply Aura (effect type 6). It applies aura type 4. Its base value is 50.
What it does
Explosive Shot is a Fire spell with an instant cast, a range of 40 yards, a 30 sec cooldown and effects that last 3 sec. When cast it applies an aura every 1 sec and applies an aura.
Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the current retail game build. Effects the client marks as internal hooks are left out.
Spell Details
| School | Fire |
|---|---|
| Cost | 20 Focus |
| Range | 40 yards (Long Range) |
| Cast time | Instant |
| Cooldown | 30 sec |
| Global cooldown | 1.5 sec |
| GCD category | Category id 133 |
| Duration | 3 sec |
| Effect #1 | Apply Aura (6) Aura type id 3 Attack power coefficient: 3.377 Period: every 1 sec |
| Effect #2 | Dummy (3) Value: 5 |
| Effect #3 | Apply Aura (6) Aura type id 4 Value: 50 |
Raw client values from the current retail game build. Where the game data carries no name for an id, the id is shown as is.
Used by
Where is this spell used?
Explosive Shot appears in: 2 talents.
Talents
- Explosive Shot for Hunter (Beast Mastery, Marksmanship, Survival)Talent
- Explosive Shot (2 talent definitions no current talent tree places)Talent
From the client's JournalEncounterSection, SpecializationSpells, TraitDefinition, PvpTalent, SkillLineAbility, SpellLearnSpell and SpellEffect tables.
Build history
this spell Changelog
Changes between the retail game builds our datamine has recorded, newest first.
- Effect: Attack power coefficient changed from 3.07 to 3.377 (patch 12.1.5)
- Description updated; Aura description updated (patch 12.1.0)
- Effect: Tick period changed from 3000 to 1000; Attack power coefficient changed from 0 to 3.07 (patch 12.1.0)
Comments
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