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Explosive Shot

Spell

Explosive Shot

Fire

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Hunter

Instant castLong Range

You fire an explosive charge into the enemy target, dealing 400 Fire damage initially and every second for 2 sec and applying the Hunter's Mark effect.

Explosive Shot

Tooltip

You fire an explosive charge into the enemy target, dealing 400 Fire damage initially and every second for 2 sec and applying the Hunter's Mark effect.

How it works

Each cast of Explosive Shot costs 25 Energy. Casting it triggers a 1 sec global cooldown.

Explosive Shot is built from 3 client effects, applied in this order:

  1. Effect 1 is School Damage (effect type 2). Its base value is 400.
  2. Effect 2 is Apply Aura (effect type 6). It applies aura type 3. Its base value is 400 per tick. It ticks every 1 sec, 2 times over the full 2 sec (800 base in total).
  3. Effect 3 is Trigger Spell (effect type 64). It triggers Hunter's Mark.

What it does

Explosive Shot is a Fire spell with an instant cast, a range of 40 yards and effects that last 2 sec. When cast it deals Fire damage (base value 400) and applies an aura every 1 sec. It also casts Hunter's Mark.

Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the current retail game build. Effects the client marks as internal hooks are left out.

Spell Details

SchoolFire
Cost25 Energy
Range40 yards (Long Range)
Cast timeInstant
Global cooldown1 sec
GCD categoryCategory id 133
Duration2 sec
Effect #1School Damage (2)
Value: 400
Effect #2Apply Aura (6)
Aura type id 3
Value: 400
Period: every 1 sec
Effect #3Trigger Spell (64)
Trigger spell: Hunter's Mark

Raw client values from the current retail game build. Where the game data carries no name for an id, the id is shown as is.

Comments

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