Tooltip
Deals 45.4305 Nature damage every 1 sec and reduces movement speed by 30%.
How it works
Its aura procs every time its trigger condition is met.
Explosive Tar is built from 2 client effects, applied in this order:
- Effect 1 is Apply Aura (effect type 6). It applies aura type 3. Its base value is 45.4305 per tick. It ticks every 1 sec, 20 times over the full 20 sec (908.61 base in total).
- Effect 2 is Apply Aura (effect type 6). It applies aura type 33. Its base value is -30. It applies the snared mechanic.
What it does
Explosive Tar is a Nature spell with an instant cast, an unlimited range and effects that last 20 sec. When cast it applies an aura every 1 sec and applies an aura with the snared mechanic.
Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the current retail game build. Effects the client marks as internal hooks are left out.
Spell Details
| School | Nature |
|---|---|
| Range | 50000 yards (Anywhere - Unlimited) |
| Cast time | Instant |
| Duration | 20 sec |
| Proc chance | Always |
| Max stacks | 1 |
| Effect #1 | Apply Aura (6) Aura type id 3 Value: 45.4305 Period: every 1 sec |
| Effect #2 | Apply Aura (6) Aura type id 33 Value: -30 Mechanic: Snared |
Raw client values from the current retail game build. Where the game data carries no name for an id, the id is shown as is.