Spell
Faeline Stomp
Nature
Strike the ground fiercely to expose a faeline for 30 sec, dealing (40% of Attack Power) Nature damage to up to 5 enemies, and restores (91% of Spell Power) health to up to 5 allies within 30 yds...
Tooltip
Strike the ground fiercely to expose a faeline for 30 sec, dealing (40% of Attack Power) Nature damage to up to 5 enemies, and restores (91% of Spell Power) health to up to 5 allies within 30 yds caught in the faeline.
Your abilities have a 6% chance of resetting the cooldown of Faeline Stomp while fighting on a faeline.
How it works
Faeline Stomp is built from 2 client effects, applied in this order:
- Effect 1 is School Damage (effect type 2). It scales with 0.4 times attack power. Its area radius is 30 yards.
- Effect 2 is Heal (effect type 10). It scales with 0.91 times spell power. Its area radius is 30 yards.
What it does
Faeline Stomp is a Nature spell with an instant cast and a range of 100 yards. When cast it deals Nature damage in a 30 yard radius and heals in a 30 yard radius.
Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the current retail game build. Effects the client marks as internal hooks are left out.
Spell Details
| School | Nature |
|---|---|
| Range | 100 yards (Vision Range (AOI)) |
| Cast time | Instant |
| Effect #1 | School Damage (2) Attack power coefficient: 0.4 Radius: 30 yards |
| Effect #2 | Heal (10) Spell power coefficient: 0.91 Radius: 30 yards |
Raw client values from the current retail game build. Where the game data carries no name for an id, the id is shown as is.