Tooltip
Teleports several nearby allies to a random location and links them with demonic energy. Fatal Attraction deals 10.3358 Shadow damage to nearby allies. The Fatal Attraction will break when allies move outside 25 yards of each other.
How it works
Fatal Attraction is built from 2 client effects, applied in this order:
- Effect 1 is Dummy (effect type 3).
- Effect 2 is Apply Aura (effect type 6). It applies aura type 23. It ticks every 1 sec, 30 times over the full 30 sec. It triggers Fatal Attraction.
What it does
Fatal Attraction is a Shadow spell with an instant cast, an unlimited range and effects that last 30 sec. When cast it applies an aura every 1 sec. It also casts Fatal Attraction (record #40870).
Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the current retail game build. Effects the client marks as internal hooks are left out.
Spell Details
| School | Shadow |
|---|---|
| Range | 50000 yards (Anywhere - Unlimited) |
| Cast time | Instant |
| Duration | 30 sec |
| Effect #1 | Dummy (3) |
| Effect #2 | Apply Aura (6) Aura type id 23 Period: every 1 sec Trigger spell: Fatal Attraction |
Raw client values from the current retail game build. Where the game data carries no name for an id, the id is shown as is.
Used by
Where is this spell used?
Fatal Attraction appears in: 1 boss encounter.
Boss encounters
- Mother Shahraz in Black Temple
Encounter creatures: Mother ShahrazRaid boss ability
From the client's JournalEncounterSection, SpecializationSpells, TraitDefinition, PvpTalent, SkillLineAbility, SpellLearnSpell and SpellEffect tables.
Comments
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