Tooltip
Inflicts 37.209 Nature damage and an additional 18.949 damage every 1 sec. to enemies in a cone in front of the caster. Lasts 5 sec.
How it works
It does not trigger the global cooldown, so it can be used between other casts.
Fel-Acid Breath is built from 3 client effects, applied in this order:
- Effect 1 is Dummy (effect type 3).
- Effect 2 is School Damage (effect type 2). Its base value is 37.209. It scales with 1 times spell power. Its area radius is 10 yards.
- Effect 3 is Apply Aura (effect type 6). It applies aura type 3. Its base value is 18.949 per tick. It scales with 0.1 times spell power. Its area radius is 10 yards. It ticks every 1 sec, 5 times over the full 5 sec (94.75 base in total).
What it does
Fel-Acid Breath is a Nature spell with an instant cast, a range of 10 yards, a 2 sec cooldown and effects that last 5 sec. When cast it deals Nature damage (base value 37.209) in a 10 yard radius and applies an aura in a 10 yard radius every 1 sec.
Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the current retail game build. Effects the client marks as internal hooks are left out.
Spell Details
| School | Nature |
|---|---|
| Range | 10 yards (Ten yards) |
| Cast time | Instant |
| Cooldown | 2 sec |
| Global cooldown | None |
| Duration | 5 sec |
| Effect #1 | Dummy (3) |
| Effect #2 | School Damage (2) Value: 37.209 Spell power coefficient: 1 Radius: 10 yards |
| Effect #3 | Apply Aura (6) Aura type id 3 Value: 18.949 Spell power coefficient: 0.1 Radius: 10 yards Period: every 1 sec |
Raw client values from the current retail game build. Where the game data carries no name for an id, the id is shown as is.