Tooltip
Causes you to charge an enemy, immobilizing and interrupting any spell being cast.
How it works
- Effect 1 is School Damage (effect type 2). Its base value is 5.
What it does
Feral Charge is a Physical spell with an instant cast and a range of 60 yards. When cast it deals Physical damage (base value 5).
Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the current retail game build. Effects the client marks as internal hooks are left out.
Spell Details
| School | Physical |
|---|---|
| Range | 60 yards (Charge, 60) |
| Cast time | Instant |
| Effect #1 | School Damage (2) Value: 5 |
Raw client values from the current retail game build. Where the game data carries no name for an id, the id is shown as is.