Tooltip
The Feral Defender pounces the target stunning them for 5 sec and inflicting Shadow damage every 1 sec.
How it works
It does not trigger the global cooldown, so it can be used between other casts.
Feral Pounce is built from 3 client effects, applied in this order:
- Effect 1 is Jump (effect type 41).
- Effect 2 is Apply Aura (effect type 6). It applies aura type 12. It applies the stunned mechanic.
- Effect 3 is Apply Aura (effect type 6). It applies aura type 3. Its base value is 4.996 per tick. It ticks every 1 sec, 5 times over the full 5 sec (24.98 base in total).
What it does
Feral Pounce is a Shadow spell with an instant cast, a range of 5-45 yards, a 5 sec cooldown and effects that last 5 sec. When cast it makes the caster jump to the target, applies an aura with the stunned mechanic and applies an aura every 1 sec.
Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the current retail game build. Effects the client marks as internal hooks are left out.
Spell Details
| School | Shadow |
|---|---|
| Range | 5-45 yards (Long Range Hunter Shoot) |
| Cast time | Instant |
| Cooldown | 5 sec |
| Global cooldown | None |
| Duration | 5 sec |
| Effect #1 | Jump (41) Misc value: 15, 25 |
| Effect #2 | Apply Aura (6) Aura type id 12 Mechanic: Stunned |
| Effect #3 | Apply Aura (6) Aura type id 3 Value: 4.996 Period: every 1 sec |
Raw client values from the current retail game build. Where the game data carries no name for an id, the id is shown as is.