Spell
Feral Spirit
Nature
Summons two Elemental Spirit Raptors that aid you in battle for 15 sec.
Tooltip
Summons two Elemental Spirit Raptors that aid you in battle for 15 sec. They are immune to movement-impairing effects, and each Elemental Feral Spirit summoned grants you 5% increased Physical and 5% increased Fire, Frost, or Nature damage dealt by your abilities.
Feral Spirit generates one stack of Maelstrom Weapon immediately, and one stack every 3 sec for 15 sec.
How it works
- Effect 1 is Summon (effect type 28). Its base value is 1. Its area radius is 3 yards.
What it does
Feral Spirit is a Nature spell with an instant cast, a range of 30 yards and effects that last 9 sec. When cast it summons a creature in a 3 yard radius.
Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the current retail game build. Effects the client marks as internal hooks are left out.
Spell Details
| School | Nature |
|---|---|
| Range | 30 yards (Medium Range) |
| Cast time | Instant |
| Duration | 9 sec |
| Effect #1 | Summon (28) Value: 1 Misc value: 29264, 1161 Radius: 3 yards |
Raw client values from the current retail game build. Where the game data carries no name for an id, the id is shown as is.