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Final Scream

Spell

Final Scream

Fire

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12 secTwo-Hundred Yard Range

The Shadowsteel Horror extinguishes itself with a grinding screech that inflicts 200 Fire damage to all players.

Final Scream

Tooltip

The Shadowsteel Horror extinguishes itself with a grinding screech that inflicts 200 Fire damage to all players.

How it works

Final Scream is built from 2 client effects, applied in this order:

  1. Effect 1 is School Damage (effect type 2). Its base value is 200. Its area radius is 200 yards.
  2. Effect 2 is Instakill (effect type 1).

What it does

Final Scream is a Fire spell with a 12 sec cast and a range of 200 yards. When cast it deals Fire damage (base value 200) in a 200 yard radius and kills the target outright.

Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the current retail game build. Effects the client marks as internal hooks are left out.

Spell Details

SchoolFire
Range200 yards (Two-Hundred Yard Range)
Cast time12 sec
Effect #1School Damage (2)
Value: 200
Radius: 200 yards
Effect #2Instakill (1)

Raw client values from the current retail game build. Where the game data carries no name for an id, the id is shown as is.

Used by

Where is this spell used?

Final Scream appears in: 1 boss encounter.

Boss encounters

From the client's JournalEncounterSection, SpecializationSpells, TraitDefinition, PvpTalent, SkillLineAbility, SpellLearnSpell and SpellEffect tables.

Comments

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