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Fireball Volley

Spell

Fireball Volley

Fire

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1.5 sec3 sec cooldownSelf Only

Inflicts 15.5038 Fire damage to nearby enemies, plus 0.654603 additional damage every 1 seconds for 3 sec.

Fireball Volley

Tooltip

Inflicts 15.5038 Fire damage to nearby enemies, plus 0.654603 additional damage every 1 seconds for 3 sec.

How it works

It does not trigger the global cooldown, so it can be used between other casts.

Fireball Volley is built from 2 client effects, applied in this order:

  1. Effect 1 is School Damage (effect type 2). Its base value is 15.5038. It scales with 1 times spell power. Its area radius is 35 yards.
  2. Effect 2 is Apply Aura (effect type 6). It applies aura type 3. Its base value is 0.6546 per tick. It scales with 0.33 times spell power. Its area radius is 35 yards. It ticks every 1 sec, 3 times over the full 3 sec (1.96 base in total).

What it does

Fireball Volley is a Fire spell with a 1.5 sec cast, no range (it targets the caster), a 3 sec cooldown and effects that last 3 sec. When cast it deals Fire damage (base value 15.5038) in a 35 yard radius and applies an aura in a 35 yard radius every 1 sec.

Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the current retail game build. Effects the client marks as internal hooks are left out.

Spell Details

SchoolFire
RangeSelf Only
Cast time1.5 sec
Cooldown3 sec
Global cooldownNone
Duration3 sec
Effect #1School Damage (2)
Value: 15.5038
Spell power coefficient: 1
Radius: 35 yards
Effect #2Apply Aura (6)
Aura type id 3
Value: 0.6546
Spell power coefficient: 0.33
Radius: 35 yards
Period: every 1 sec

Raw client values from the current retail game build. Where the game data carries no name for an id, the id is shown as is.

Comments

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