Tooltip
Inflicts 16.7393 Fire damage to nearby enemies, plus 1.27219 additional damage every 1 seconds for 3 sec.
How it works
It does not trigger the global cooldown, so it can be used between other casts.
Fireball Volley is built from 2 client effects, applied in this order:
- Effect 1 is School Damage (effect type 2). Its base value is 16.7393. It scales with 1 times spell power. Its area radius is 40 yards.
- Effect 2 is Apply Aura (effect type 6). It applies aura type 3. Its base value is 1.2722 per tick. It scales with 0.33 times spell power. Its area radius is 40 yards. It ticks every 1 sec, 3 times over the full 3 sec (3.82 base in total).
What it does
Fireball Volley is a Fire spell with a 1.5 sec cast, no range (it targets the caster), a 3 sec cooldown and effects that last 3 sec. When cast it deals Fire damage (base value 16.7393) in a 40 yard radius and applies an aura in a 40 yard radius every 1 sec.
Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the current retail game build. Effects the client marks as internal hooks are left out.
Spell Details
| School | Fire |
|---|---|
| Range | Self Only |
| Cast time | 1.5 sec |
| Cooldown | 3 sec |
| Global cooldown | None |
| Duration | 3 sec |
| Effect #1 | School Damage (2) Value: 16.7393 Spell power coefficient: 1 Radius: 40 yards |
| Effect #2 | Apply Aura (6) Aura type id 3 Value: 1.2722 Spell power coefficient: 0.33 Radius: 40 yards Period: every 1 sec |
Raw client values from the current retail game build. Where the game data carries no name for an id, the id is shown as is.