Tooltip
Causes the caster to fixate on a random target.
How it works
Fixate is built from 2 client effects, applied in this order:
- Effect 1 is Apply Aura (effect type 6). It applies aura type 128. Its area radius is 200 yards.
- Effect 2 is Apply Aura (effect type 6). It applies aura type 260. Its area radius is 200 yards.
What it does
Fixate is a Nature spell with an instant cast, an unlimited range and effects that last 10 sec. When cast it applies an aura in a 200 yard radius.
Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the current retail game build. Effects the client marks as internal hooks are left out.
Spell Details
| School | Nature |
|---|---|
| Range | 50000 yards (Anywhere - Unlimited) |
| Cast time | Instant |
| Duration | 10 sec |
| Effect #1 | Apply Aura (6) Aura type id 128 Radius: 200 yards |
| Effect #2 | Apply Aura (6) Aura type id 260 Misc value: 925, 7 Radius: 200 yards |
Raw client values from the current retail game build. Where the game data carries no name for an id, the id is shown as is.
Used by
Where is this spell used?
Fixate appears in: 1 boss encounter.
Boss encounters
- Supremus in Black Temple
Journal section: Stage Two: Pursuit
Encounter creatures: SupremusRaid boss ability
From the client's JournalEncounterSection, SpecializationSpells, TraitDefinition, PvpTalent, SkillLineAbility, SpellLearnSpell and SpellEffect tables.
Comments
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