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Fixate

Spell

Fixate

Nature

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Instant castAnywhere - Unlimited

Causes the caster to fixate on a random target.

Fixate

Tooltip

Causes the caster to fixate on a random target.

How it works

Fixate is built from 2 client effects, applied in this order:

  1. Effect 1 is Apply Aura (effect type 6). It applies aura type 128. Its area radius is 200 yards.
  2. Effect 2 is Apply Aura (effect type 6). It applies aura type 260. Its area radius is 200 yards.

What it does

Fixate is a Nature spell with an instant cast, an unlimited range and effects that last 10 sec. When cast it applies an aura in a 200 yard radius.

Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the current retail game build. Effects the client marks as internal hooks are left out.

Spell Details

SchoolNature
Range50000 yards (Anywhere - Unlimited)
Cast timeInstant
Duration10 sec
Effect #1Apply Aura (6)
Aura type id 128
Radius: 200 yards
Effect #2Apply Aura (6)
Aura type id 260
Misc value: 925, 7
Radius: 200 yards

Raw client values from the current retail game build. Where the game data carries no name for an id, the id is shown as is.

Used by

Where is this spell used?

Fixate appears in: 1 boss encounter.

Boss encounters

  • Supremus in Black Temple
    Journal section: Stage Two: Pursuit
    Encounter creatures: SupremusRaid boss ability

From the client's JournalEncounterSection, SpecializationSpells, TraitDefinition, PvpTalent, SkillLineAbility, SpellLearnSpell and SpellEffect tables.

Comments

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