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Flame Jets

Spell

Flame Jets

Fire

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Instant castSelf Only

Stomps the ground causing geysers of flame to errupt under all enemies.

Flame Jets

Tooltip

Stomps the ground causing geysers of flame to errupt under all enemies. These geysers deal Fire damage, knocking the targets into the air and interrupting any spells being cast for 6 sec. In addition, the targets take 200 Fire damage per second for 6 sec.

How it works

Flame Jets is built from 2 client effects, applied in this order:

  1. Effect 1 is Interrupt Cast (effect type 68). It applies the interrupted mechanic.
  2. Effect 2 is Knock Back (effect type 98). Its base value is 200.

What it does

Flame Jets is a Fire spell with an instant cast, no range (it targets the caster) and effects that last 6 sec. When cast it interrupts spellcasting with the interrupted mechanic and has a Knock Back effect. The client files the whole spell under the interrupted mechanic.

Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the current retail game build. Effects the client marks as internal hooks are left out.

Spell Details

SchoolFire
RangeSelf Only
Cast timeInstant
Duration6 sec
MechanicInterrupted
Effect #1Interrupt Cast (68)
Mechanic: Interrupted
Effect #2Knock Back (98)
Value: 200

Raw client values from the current retail game build. Where the game data carries no name for an id, the id is shown as is.

Used by

Where is this spell used?

Flame Jets appears in: 3 spells that cast it.

Spells that cast it

From the client's JournalEncounterSection, SpecializationSpells, TraitDefinition, PvpTalent, SkillLineAbility, SpellLearnSpell and SpellEffect tables.

Comments

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