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Flame Lick

Spell

Flame Lick

Fire

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1.5 secOne Thousand Yards

Fiery Enchantments sear the blood of an enemy within 40 yards, inflicting 3.59363 Fire damage.

Flame Lick

Tooltip

Fiery Enchantments sear the blood of an enemy within 40 yards, inflicting 3.59363 Fire damage. This effect increases in amplitude each time it chains to a new victim, up to 20 targets.

How it works

Flame Lick is built from 2 client effects, applied in this order:

  1. Effect 1 is School Damage (effect type 2). Its base value is 10.0756. It jumps to up to 20 targets.
  2. Effect 2 is Apply Aura (effect type 6). It applies aura type 4. Its base value is 90000. It jumps to up to 20 targets.

What it does

Flame Lick is a Fire spell with a 1.5 sec cast, an unlimited range and effects that last 5 sec. When cast it deals Fire damage (base value 10.0756) jumping to up to 20 targets and applies an aura jumping to up to 20 targets.

Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the current retail game build. Effects the client marks as internal hooks are left out.

Spell Details

SchoolFire
Range1000 yards (One Thousand Yards)
Cast time1.5 sec
Duration5 sec
Effect #1School Damage (2)
Value: 10.0756
Chain targets: 20
Effect #2Apply Aura (6)
Aura type id 4
Value: 90000
Chain targets: 20

Raw client values from the current retail game build. Where the game data carries no name for an id, the id is shown as is.

Comments

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