Tooltip
Targets a random player, then inflicts 111.951 Fire damage and applies an aura that inflicts 7.99331 Fire damage every 0.5 sec for 5 sec to all players of that player.
How it works
Flame Lick is built from 2 client effects, applied in this order:
- Effect 1 is School Damage (effect type 2). Its base value is 111.951. Its area radius is 5 yards.
- Effect 2 is Apply Aura (effect type 6). It applies aura type 3. Its base value is 11.1951 per tick. Its area radius is 5 yards. It ticks every 0.5 sec, 10 times over the full 5 sec (111.95 base in total).
What it does
Flame Lick is a Fire spell with an instant cast, a range of 90 yards and effects that last 5 sec. When cast it deals Fire damage (base value 111.951) in a 5 yard radius and applies an aura in a 5 yard radius every 0.5 sec.
Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the current retail game build. Effects the client marks as internal hooks are left out.
Spell Details
| School | Fire |
|---|---|
| Range | 90 yards (Ninety) |
| Cast time | Instant |
| Duration | 5 sec |
| Effect #1 | School Damage (2) Value: 111.951 Radius: 5 yards |
| Effect #2 | Apply Aura (6) Aura type id 3 Value: 11.1951 Radius: 5 yards Period: every 0.5 sec |
Raw client values from the current retail game build. Where the game data carries no name for an id, the id is shown as is.
Used by
Where is this spell used?
Flame Lick appears in: 1 spell that casts it.
Spells that cast it
- Flame LickTriggers this spell
From the client's JournalEncounterSection, SpecializationSpells, TraitDefinition, PvpTalent, SkillLineAbility, SpellLearnSpell and SpellEffect tables.
Comments
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