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Flame Shock

Spell

Flame Shock

Fire

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4 sec3 sec cooldownExtra Long Range

The creature sears a player with fire, inflicting 25 Fire damage and an additional 8 Fire damage every 1 sec for 8 sec.

Flame Shock

Tooltip

The creature sears a player with fire, inflicting 25 Fire damage and an additional 8 Fire damage every 1 sec for 8 sec.

How it works

It does not trigger the global cooldown, so it can be used between other casts.

Flame Shock is built from 2 client effects, applied in this order:

  1. Effect 1 is School Damage (effect type 2). Its base value is 25.
  2. Effect 2 is Apply Aura (effect type 6). It applies aura type 3. Its base value is 8 per tick. It ticks every 1 sec, 8 times over the full 8 sec (64 base in total).

What it does

Flame Shock is a Fire spell with a 4 sec cast, a range of 60 yards, a 3 sec cooldown and effects that last 8 sec. When cast it deals Fire damage (base value 25) and applies an aura every 1 sec.

Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the current retail game build. Effects the client marks as internal hooks are left out.

Spell Details

SchoolFire
Range60 yards (Extra Long Range)
Cast time4 sec
Cooldown3 sec
Global cooldownNone
Duration8 sec
Effect #1School Damage (2)
Value: 25
Effect #2Apply Aura (6)
Aura type id 3
Value: 8
Period: every 1 sec

Raw client values from the current retail game build. Where the game data carries no name for an id, the id is shown as is.

Used by

Where is this spell used?

Flame Shock appears in: 1 boss encounter.

Boss encounters

From the client's JournalEncounterSection, SpecializationSpells, TraitDefinition, PvpTalent, SkillLineAbility, SpellLearnSpell and SpellEffect tables.

Build history

this spell Changelog

Added in patch 12.1.0.

Changes between the retail game builds our datamine has recorded, newest first.

Comments

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