Tooltip
The creature sears a player, inflicting Fire damage and additional Fire damage every 1 sec for 8 sec.
How it works
It does not trigger the global cooldown, so it can be used between other casts. Its dispel type is client id 1.
Flame Shock is built from 2 client effects, applied in this order:
- Effect 1 is Weapon % Damage (effect type 31). Its base value is 200.
- Effect 2 is Apply Aura (effect type 6). It applies aura type 70. Its base value is 25 per tick. It ticks every 1 sec, 8 times over the full 8 sec (200 base in total).
What it does
Flame Shock is a Fire spell with a 3.5 sec cast, a range of 30 yards, a 3 sec cooldown and effects that last 8 sec. When cast it deals a percentage of weapon damage (base value 200) and applies an aura every 1 sec.
Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the current retail game build. Effects the client marks as internal hooks are left out.
Spell Details
| School | Fire |
|---|---|
| Range | 30 yards (Medium Range) |
| Cast time | 3.5 sec |
| Cooldown | 3 sec |
| Global cooldown | None |
| Duration | 8 sec |
| Dispel type | Dispel type id 1 |
| Effect #1 | Weapon % Damage (31) Value: 200 |
| Effect #2 | Apply Aura (6) Aura type id 70 Value: 25 Period: every 1 sec |
Raw client values from the current retail game build. Where the game data carries no name for an id, the id is shown as is.
Build history
this spell Changelog
Added in patch 12.1.0.
Changes between the retail game builds our datamine has recorded, newest first.
- First appeared in the game data (patch 12.1.0)
Comments
Read player comments on Flame Shock at Wowhead (opens Wowhead in a new tab)