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Flashing Claws

Spell

Flashing Claws

Physical

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Druid

Instant castSelf Only

Thrash has a 10% chance to trigger an additional Thrash.

Flashing Claws

Tooltip

Thrash has a 10% chance to trigger an additional Thrash.

Thrash stacks 1 additional times.

How it works

Flashing Claws is built from 2 client effects, applied in this order:

  1. Effect 1 is Apply Aura (effect type 6). It applies aura type 4. Its base value is 10.
  2. Effect 2 is Apply Aura (effect type 6). It applies aura type 107. Its base value is 1.

What it does

Flashing Claws is a spell with an instant cast and no range (it targets the caster). When cast it applies an aura.

Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the current retail game build. Effects the client marks as internal hooks are left out.

Spell Details

SchoolPhysical
RangeSelf Only
Cast timeInstant
Effect #1Apply Aura (6)
Aura type id 4
Value: 10
Effect #2Apply Aura (6)
Aura type id 107
Value: 1
Misc value: 37

Raw client values from the current retail game build. Where the game data carries no name for an id, the id is shown as is.

Used by

Where is this spell used?

Flashing Claws appears in: 1 talent.

Talents

  • Flashing Claws for Druid (Balance, Feral, Guardian, Restoration)Talent

From the client's JournalEncounterSection, SpecializationSpells, TraitDefinition, PvpTalent, SkillLineAbility, SpellLearnSpell and SpellEffect tables.

Comments

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