Tooltip
Inflicts Physical damage and slowly turns enemies to stone
How it works
It does not trigger the global cooldown, so it can be used between other casts. Its dispel type is client id 1.
- Effect 1 is School Damage (effect type 2). Its base value is 7. It applies the snared mechanic. Its area radius is 30 yards. It triggers Petrification.
What it does
Flesh to Stone is a Physical spell with a 3 sec cast, a range of 30 yards and a 3 sec cooldown. When cast it deals Physical damage (base value 7) with the snared mechanic in a 30 yard radius. It also casts Petrification.
Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the current retail game build. Effects the client marks as internal hooks are left out.
Spell Details
| School | Physical |
|---|---|
| Range | 30 yards (Medium Range) |
| Cast time | 3 sec |
| Cooldown | 3 sec |
| Global cooldown | None |
| Dispel type | Dispel type id 1 |
| Effect #1 | School Damage (2) Value: 7 Mechanic: Snared Radius: 30 yards Trigger spell: Petrification |
Raw client values from the current retail game build. Where the game data carries no name for an id, the id is shown as is.