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Flesh to Stone

Spell

Flesh to Stone

Nature

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1.5 sec5 sec cooldownExtended Range

Upon reaching 100 energy, Echelon begins to turn a player to stone reducing their movement speed by 25% every 1 sec for 5 sec.

Flesh to Stone

Tooltip

Upon reaching 100 energy, Echelon begins to turn a player to stone reducing their movement speed by 25% every 1 sec for 5 sec. Upon reaching 4 stacks the player is stunning them for 3 sec.Upon reaching 4 stacks the player is stunning them for 3 sec.Upon reaching 4 stacks the player is stunning them and any players for 3 sec.Upon reaching 4 stacks the player is stunning them and any players for 3 sec.

How it works

It does not trigger the global cooldown, so it can be used between other casts.

  1. Effect 1 is Dummy (effect type 3). Its area radius is 100 yards.

What it does

Flesh to Stone is a Nature spell with a 1.5 sec cast, a range of 50 yards and a 5 sec cooldown.

Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the current retail game build. Effects the client marks as internal hooks are left out.

Spell Details

SchoolNature
Range50 yards (Extended Range)
Cast time1.5 sec
Cooldown5 sec
Global cooldownNone
Effect #1Dummy (3)
Radius: 100 yards

Raw client values from the current retail game build. Where the game data carries no name for an id, the id is shown as is.

Comments

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