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Forest Guardian

Spell

Forest Guardian

Physical

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Druid

Instant castSelf Only

Wrath, Starfire, Cyclone, and Combo-Point generating abilities extend the duration of your active heal over time effects by 1.1 sec on up to 3 allies.

Forest Guardian

Tooltip

Wrath, Starfire, Cyclone, and Combo-Point generating abilities extend the duration of your active heal over time effects by 1.1 sec on up to 3 allies.

Starsurge and Combo-Point spending abilities increase the rate of your heal over time spells by 20% for 4 sec.

How it works

Its aura procs every time its trigger condition is met. It can proc at most once every 0.3 sec.

Forest Guardian is built from 2 client effects, applied in this order:

  1. Effect 1 is Apply Aura (effect type 6). It applies aura type 4. Its base value is 1000.
  2. Effect 2 is Apply Aura (effect type 6). It applies aura type 4. Its base value is 3.

What it does

Forest Guardian is a spell with an instant cast and no range (it targets the caster). When cast it applies an aura.

Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the current retail game build. Effects the client marks as internal hooks are left out.

Spell Details

SchoolPhysical
RangeSelf Only
Cast timeInstant
Proc chanceAlways
Proc cooldown0.3 sec
Effect #1Apply Aura (6)
Aura type id 4
Value: 1000
Effect #2Apply Aura (6)
Aura type id 4
Value: 3

Raw client values from the current retail game build. Where the game data carries no name for an id, the id is shown as is.

Used by

Where is this spell used?

Forest Guardian appears in: 1 pvp talent.

PvP talents

From the client's JournalEncounterSection, SpecializationSpells, TraitDefinition, PvpTalent, SkillLineAbility, SpellLearnSpell and SpellEffect tables.

Build history

this spell Changelog

Changes between the retail game builds our datamine has recorded, newest first.

Comments

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