Spell
Forest Guardian
Physical
Wrath, Starfire, Cyclone, and Combo-Point generating abilities extend the duration of your active heal over time effects by 1.1 sec on up to 3 allies.
Tooltip
Wrath, Starfire, Cyclone, and Combo-Point generating abilities extend the duration of your active heal over time effects by 1.1 sec on up to 3 allies.
Starsurge and Combo-Point spending abilities increase the rate of your heal over time spells by 20% for 4 sec.
How it works
Forest Guardian is built from 4 client effects, applied in this order:
- Effect 1 is Apply Aura (effect type 6). It applies aura type 108. Its base value is -20.
- Effect 2 is Apply Aura (effect type 6). It applies aura type 218. Its base value is -20.
- Effect 3 is Apply Aura (effect type 6). It applies aura type 218. Its base value is -20.
- Effect 4 is Apply Aura (effect type 6). It applies aura type 218. Its base value is -20.
What it does
Forest Guardian is a spell with an instant cast, no range (it targets the caster) and effects that last 4 sec. When cast it applies an aura.
Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the current retail game build. Effects the client marks as internal hooks are left out.
Spell Details
| School | Physical |
|---|---|
| Range | Self Only |
| Cast time | Instant |
| Duration | 4 sec |
| Effect #1 | Apply Aura (6) Aura type id 108 Value: -20 Misc value: 19 |
| Effect #2 | Apply Aura (6) Aura type id 218 Value: -20 Misc value: 19, 1422 |
| Effect #3 | Apply Aura (6) Aura type id 218 Value: -20 Misc value: 19, 3246 |
| Effect #4 | Apply Aura (6) Aura type id 218 Value: -20 Misc value: 19, 1158 |
Raw client values from the current retail game build. Where the game data carries no name for an id, the id is shown as is.