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Foul Winds

Spell

Foul Winds

Nature

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Instant castVision Range (AOI)

Channels foul winds that inflict Nature damage to all enemies in a cone in front of the caster and knocks them back.

Foul Winds

Tooltip

Channels foul winds that inflict Nature damage to all enemies in a cone in front of the caster and knocks them back.

How it works

Foul Winds is built from 2 client effects, applied in this order:

  1. Effect 1 is School Damage (effect type 2). Its base value is 100.
  2. Effect 2 is Knock Back (effect type 98). Its base value is 100.

What it does

Foul Winds is a Nature spell with an instant cast and a range of 100 yards. When cast it deals Nature damage (base value 100) and has a Knock Back effect.

Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the current retail game build. Effects the client marks as internal hooks are left out.

Spell Details

SchoolNature
Range100 yards (Vision Range (AOI))
Cast timeInstant
Effect #1School Damage (2)
Value: 100
Effect #2Knock Back (98)
Value: 100
Misc value: 75

Raw client values from the current retail game build. Where the game data carries no name for an id, the id is shown as is.

Comments

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