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Frozen Binds

Spell

Frozen Binds

Frost

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1.5 sec3 sec cooldownTower 100

Nalthor unleashes tendrils of frost to bind a random player, immobilizing them and inflicting 10 Frost damage every 2 sec for up to 12 sec.

Frozen Binds

Tooltip

Nalthor unleashes tendrils of frost to bind a random player, immobilizing them and inflicting 10 Frost damage every 2 sec for up to 12 sec.

Upon expiration, this effect spreads to all players.

How it works

It does not trigger the global cooldown, so it can be used between other casts. Its dispel type is client id 1.

Frozen Binds is built from 3 client effects, applied in this order:

  1. Effect 1 is Apply Aura (effect type 6). It applies aura type 3. Its base value is 10 per tick. It ticks every 2 sec, 6 times over the full 12 sec (60 base in total).
  2. Effect 2 is Apply Aura (effect type 6). It applies aura type 193. Its base value is -50.
  3. Effect 3 is Apply Aura (effect type 6). It applies aura type 26. Its base value is -50.

What it does

Frozen Binds is a Frost spell with a 1.5 sec cast, a range of 100 yards, a 3 sec cooldown and effects that last 12 sec. When cast it applies an aura every 2 sec and applies an aura. The client files the whole spell under the rooted mechanic.

Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the current retail game build. Effects the client marks as internal hooks are left out.

Spell Details

SchoolFrost
Range100 yards (Tower 100)
Cast time1.5 sec
Cooldown3 sec
Global cooldownNone
Duration12 sec
MechanicRooted
Dispel typeDispel type id 1
Effect #1Apply Aura (6)
Aura type id 3
Value: 10
Period: every 2 sec
Effect #2Apply Aura (6)
Aura type id 193
Value: -50
Effect #3Apply Aura (6)
Aura type id 26
Value: -50

Raw client values from the current retail game build. Where the game data carries no name for an id, the id is shown as is.

Comments

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