Tooltip
Chilling magic freezes the player solid, stunning them for 3 sec and inflicting 11 Frost damage every 1 sec.
How it works
Frozen Solid is built from 4 client effects, applied in this order:
- Effect 1 is Apply Aura (effect type 6). It applies aura type 12.
- Effect 2 is effect type 203, which the datamine does not name. It triggers Primal Chill.
- Effect 3 is effect type 203, which the datamine does not name. It triggers Primal Chill.
- Effect 4 is Apply Aura (effect type 6). It applies aura type 3. Its base value is 11 per tick. It ticks every 1 sec, 3 times over the full 3 sec (33 base in total).
What it does
Frozen Solid is a Frost spell with an instant cast, an unlimited range and effects that last 3 sec. When cast it applies an aura and applies an aura every 1 sec. The client files the whole spell under the stunned mechanic. It also casts Primal Chill and Primal Chill.
Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the current retail game build. Effects the client marks as internal hooks are left out.
Spell Details
| School | Frost |
|---|---|
| Range | 50000 yards (Anywhere - Unlimited) |
| Cast time | Instant |
| Duration | 3 sec |
| Mechanic | Stunned |
| Effect #1 | Apply Aura (6) Aura type id 12 |
| Effect #2 | Effect 203 Trigger spell: Primal Chill |
| Effect #3 | Effect 203 Trigger spell: Primal Chill |
| Effect #4 | Apply Aura (6) Aura type id 3 Value: 11 Period: every 1 sec |
Raw client values from the current retail game build. Where the game data carries no name for an id, the id is shown as is.