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Fungal Bloom

Spell

Fungal Bloom

Nature

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6 secSelf Only

Rotmire unleashes a putrid miasma, inflicting 50 Nature damage to all players, with an additional 10 Nature damage every 1 sec for 16 sec, and knocking them away.

Fungal Bloom

Tooltip

Rotmire unleashes a putrid miasma, inflicting 50 Nature damage to all players, with an additional 10 Nature damage every 1 sec for 16 sec, and knocking them away.

The spores empower fungal minions, applying and healing them for 100% of their maximum health. Creates a at each fungal corpse.

How it works

Fungal Bloom is built from 5 client effects, applied in this order:

  1. Effect 1 is School Damage (effect type 2). Its base value is 50. Its area radius is 300 yards.
  2. Effect 2 is Apply Aura (effect type 6). It applies aura type 3. Its base value is 10 per tick. Its area radius is 300 yards. It ticks every 1 sec, 16 times over the full 16 sec (160 base in total).
  3. Effect 3 is Knock Back (effect type 98). Its base value is 100. Its area radius is 300 yards.
  4. Effect 4 is effect type 203, which the datamine does not name. It triggers Fungus.
  5. Effect 5 is Dummy (effect type 3). Its base value is 10.

What it does

Fungal Bloom is a Nature spell with a 6 sec cast, no range (it targets the caster) and effects that last 16 sec. When cast it deals Nature damage (base value 50) in a 300 yard radius, applies an aura in a 300 yard radius every 1 sec and has a Knock Back effect in a 300 yard radius. It also casts Fungus.

Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the current retail game build. Effects the client marks as internal hooks are left out.

Spell Details

SchoolNature
RangeSelf Only
Cast time6 sec
Duration16 sec
Effect #1School Damage (2)
Value: 50
Radius: 300 yards
Effect #2Apply Aura (6)
Aura type id 3
Value: 10
Radius: 300 yards
Period: every 1 sec
Effect #3Knock Back (98)
Value: 100
Misc value: 100
Radius: 300 yards
Effect #4Effect 203
Trigger spell: Fungus
Effect #5Dummy (3)
Value: 10

Raw client values from the current retail game build. Where the game data carries no name for an id, the id is shown as is.

Used by

Where is this spell used?

Fungal Bloom appears in: 1 boss encounter.

Boss encounters

From the client's JournalEncounterSection, SpecializationSpells, TraitDefinition, PvpTalent, SkillLineAbility, SpellLearnSpell and SpellEffect tables.

Comments

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