Tooltip
Spin rapidly, striking all nearby enemies for 12 Physical damage every 1 sec.
How it works
It does not trigger the global cooldown, so it can be used between other casts.
Fungalstorm is built from 4 client effects, applied in this order:
- Effect 1 is Apply Aura (effect type 6). It applies aura type 23. It ticks every 1 sec, 6 times over the full 6 sec. It triggers Fungalstorm.
- Effect 2 is Apply Aura (effect type 6). It applies aura type 33. Its base value is -40.
- Effect 3 is Apply Aura (effect type 6). It applies aura type 495. It triggers Dizzy.
- Effect 4 is Apply Aura (effect type 6). It applies aura type 23. It ticks every 1 sec, 6 times over the full 6 sec. It triggers Fungalstorm.
What it does
Fungalstorm is a spell with a 2 sec cast, no range (it targets the caster), a 12 sec cooldown and effects that last 6 sec. When cast it applies an aura every 1 sec and applies an aura. It also casts Fungalstorm (record #415404), Dizzy and Fungalstorm (record #425293).
Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the current retail game build. Effects the client marks as internal hooks are left out.
Spell Details
| School | Physical |
|---|---|
| Range | Self Only |
| Cast time | 2 sec |
| Cooldown | 12 sec |
| Global cooldown | None |
| Duration | 6 sec |
| Effect #1 | Apply Aura (6) Aura type id 23 Period: every 1 sec Trigger spell: Fungalstorm |
| Effect #2 | Apply Aura (6) Aura type id 33 Value: -40 |
| Effect #3 | Apply Aura (6) Aura type id 495 Trigger spell: Dizzy |
| Effect #4 | Apply Aura (6) Aura type id 23 Period: every 1 sec Trigger spell: Fungalstorm |
Raw client values from the current retail game build. Where the game data carries no name for an id, the id is shown as is.