Tooltip
Inflicts 50 Physical damage to an enemy.
Inflicts 4.5 Physical damage to an enemy every 1.5 sec for 15 sec.
Knocks an enemy back.
How it works
Its dispel type is client id 11.
Furious Charge is built from 3 client effects, applied in this order:
- Effect 1 is School Damage (effect type 2). Its base value is 50.
- Effect 2 is Apply Aura (effect type 6). It applies aura type 3. Its base value is 4.5 per tick. It ticks every 1.5 sec, 10 times over the full 15 sec (45 base in total).
- Effect 3 is Knock Back (effect type 98). Its base value is 100.
What it does
Furious Charge is a Physical spell with an instant cast, an unlimited range and effects that last 15 sec. When cast it deals Physical damage (base value 50), applies an aura every 1.5 sec and has a Knock Back effect. The client files the whole spell under the bleeding mechanic.
Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the current retail game build. Effects the client marks as internal hooks are left out.
Spell Details
| School | Physical |
|---|---|
| Range | 1000 yards (One Thousand Yards) |
| Cast time | Instant |
| Duration | 15 sec |
| Mechanic | Bleeding |
| Dispel type | Dispel type id 11 |
| Effect #1 | School Damage (2) Value: 50 |
| Effect #2 | Apply Aura (6) Aura type id 3 Value: 4.5 Period: every 1.5 sec |
| Effect #3 | Knock Back (98) Value: 100 Misc value: 100 |
Raw client values from the current retail game build. Where the game data carries no name for an id, the id is shown as is.