How it works
Its aura procs every time its trigger condition is met.
Fuse Armor is built from 2 client effects, applied in this order:
- Effect 1 is Apply Aura (effect type 6). It applies aura type 226. It ticks every 1 sec, 20 times over the full 20 sec.
- Effect 2 is Trigger Spell (effect type 64). It triggers Fuse Armor.
What it does
Fuse Armor is a spell with an instant cast, a range of 5 yards and effects that last 20 sec. When cast it applies an aura every 1 sec. It also casts Fuse Armor (record #64771). It stacks up to 5 times.
Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the current retail game build. Effects the client marks as internal hooks are left out.
Spell Details
| School | Physical |
|---|---|
| Range | 5 yards (Combat Range) |
| Cast time | Instant |
| Duration | 20 sec |
| Proc chance | Always |
| Max stacks | 5 |
| Effect #1 | Apply Aura (6) Aura type id 226 Period: every 1 sec |
| Effect #2 | Trigger Spell (64) Trigger spell: Fuse Armor |
Raw client values from the current retail game build. Where the game data carries no name for an id, the id is shown as is.