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Fuse Armor

Spell

Fuse Armor

Physical

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Instant castCombat Range

Physical spell.

Fuse Armor

How it works

Its aura procs every time its trigger condition is met.

Fuse Armor is built from 2 client effects, applied in this order:

  1. Effect 1 is Apply Aura (effect type 6). It applies aura type 226. It ticks every 1 sec, 20 times over the full 20 sec.
  2. Effect 2 is Trigger Spell (effect type 64). It triggers Fuse Armor.

What it does

Fuse Armor is a spell with an instant cast, a range of 5 yards and effects that last 20 sec. When cast it applies an aura every 1 sec. It also casts Fuse Armor (record #64771). It stacks up to 5 times.

Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the current retail game build. Effects the client marks as internal hooks are left out.

Spell Details

SchoolPhysical
Range5 yards (Combat Range)
Cast timeInstant
Duration20 sec
Proc chanceAlways
Max stacks5
Effect #1Apply Aura (6)
Aura type id 226
Period: every 1 sec
Effect #2Trigger Spell (64)
Trigger spell: Fuse Armor

Raw client values from the current retail game build. Where the game data carries no name for an id, the id is shown as is.

Comments

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