Tooltip
Infects an enemy for 10 sec., causing it to inflict Nature damage to its nearby allies every 2 sec.
How it works
Its dispel type is client id 1.
Fuse Lightning is built from 2 client effects, applied in this order:
- Effect 1 is Apply Aura (effect type 6). It applies aura type 227. Its base value is 17 per tick. It ticks every 2 sec, 5 times over the full 10 sec (85 base in total). It triggers Fusion.
- Effect 2 is Apply Aura (effect type 6). It applies aura type 26.
What it does
Fuse Lightning is a Nature spell with an instant cast, a range of 45 yards and effects that last 10 sec. When cast it applies an aura every 2 sec and applies an aura. It also casts Fusion.
Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the current retail game build. Effects the client marks as internal hooks are left out.
Spell Details
| School | Nature |
|---|---|
| Range | 45 yards (Longer Range) |
| Cast time | Instant |
| Duration | 10 sec |
| Dispel type | Dispel type id 1 |
| Effect #1 | Apply Aura (6) Aura type id 227 Value: 17 Period: every 2 sec Trigger spell: Fusion |
| Effect #2 | Apply Aura (6) Aura type id 26 |
Raw client values from the current retail game build. Where the game data carries no name for an id, the id is shown as is.