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Fuse Lightning

Spell

Fuse Lightning

Nature

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Instant castLonger Range

Infects an enemy for 10 sec., causing it to inflict Nature damage to its nearby allies every 2 sec.

Fuse Lightning

Tooltip

Infects an enemy for 10 sec., causing it to inflict Nature damage to its nearby allies every 2 sec.

How it works

Its dispel type is client id 1.

Fuse Lightning is built from 2 client effects, applied in this order:

  1. Effect 1 is Apply Aura (effect type 6). It applies aura type 227. Its base value is 30 per tick. It ticks every 2 sec, 5 times over the full 10 sec (150 base in total). It triggers Fusion.
  2. Effect 2 is Apply Aura (effect type 6). It applies aura type 26.

What it does

Fuse Lightning is a Nature spell with an instant cast, a range of 45 yards and effects that last 10 sec. When cast it applies an aura every 2 sec and applies an aura. It also casts Fusion.

Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the current retail game build. Effects the client marks as internal hooks are left out.

Spell Details

SchoolNature
Range45 yards (Longer Range)
Cast timeInstant
Duration10 sec
Dispel typeDispel type id 1
Effect #1Apply Aura (6)
Aura type id 227
Value: 30
Period: every 2 sec
Trigger spell: Fusion
Effect #2Apply Aura (6)
Aura type id 26

Raw client values from the current retail game build. Where the game data carries no name for an id, the id is shown as is.

Comments

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