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Gale

Spell

Gale

Frost

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1.5 secSelf Only

The caster commands the winds to whip nearby enemies knocking them back and inflicting 1.39939 Frost damage.

Gale

Tooltip

The caster commands the winds to whip nearby enemies knocking them back and inflicting 1.39939 Frost damage. for 12 sec.

In addition, the wind creates waves of water that radiate out from the caster. Contact with the waves knocks the player back and inflicts 2.79878 Frost damage.

How it works

Gale is built from 3 client effects, applied in this order:

  1. Effect 1 is Apply Aura (effect type 6). It applies aura type 23. It ticks every 1 sec, 12 times over the full 12 sec. It triggers Gale.
  2. Effect 2 is Create Area Effect (effect type 179).
  3. Effect 3 is Knock Back (effect type 98). Its base value is 120. Its area radius is 15 yards.

What it does

Gale is a Frost spell with a 1.5 sec cast, no range (it targets the caster) and effects that last 12 sec. When cast it applies an aura every 1 sec, has a Create Area Effect effect and has a Knock Back effect in a 15 yard radius. It also casts Gale (record #183277).

Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the current retail game build. Effects the client marks as internal hooks are left out.

Spell Details

SchoolFrost
RangeSelf Only
Cast time1.5 sec
Duration12 sec
Effect #1Apply Aura (6)
Aura type id 23
Period: every 1 sec
Trigger spell: Gale
Effect #2Create Area Effect (179)
Misc value: 4070
Effect #3Knock Back (98)
Value: 120
Misc value: 100
Radius: 15 yards

Raw client values from the current retail game build. Where the game data carries no name for an id, the id is shown as is.

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