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Gale Force

Spell

Gale Force

Physical

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Instant castTower 100

Aspix launches gale force winds at players, inflicting 8 Nature damage and pushing them away.

Gale Force

Tooltip

Aspix launches gale force winds at players, inflicting 8 Nature damage and pushing them away.

How it works

Gale Force is built from 3 client effects, applied in this order:

  1. Effect 1 is Apply Aura (effect type 6). It applies aura type 4. Its area radius is 100 yards.
  2. Effect 2 is Trigger Spell (effect type 64). Its area radius is 100 yards. It triggers Gale Force.
  3. Effect 3 is Trigger Spell (effect type 64). It triggers Gale Force.

What it does

Gale Force is a spell with an instant cast, a range of 100 yards and effects that last 10 sec. When cast it applies an aura in a 100 yard radius. It also casts Gale Force (record #1292460) and Gale Force (record #1315239).

Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the current retail game build. Effects the client marks as internal hooks are left out.

Spell Details

SchoolPhysical
Range100 yards (Tower 100)
Cast timeInstant
Duration10 sec
Effect #1Apply Aura (6)
Aura type id 4
Misc value: 314475, 718
Radius: 100 yards
Effect #2Trigger Spell (64)
Radius: 100 yards
Trigger spell: Gale Force
Effect #3Trigger Spell (64)
Trigger spell: Gale Force

Raw client values from the current retail game build. Where the game data carries no name for an id, the id is shown as is.

Used by

Where is this spell used?

Gale Force appears in: 1 boss encounter.

Boss encounters

From the client's JournalEncounterSection, SpecializationSpells, TraitDefinition, PvpTalent, SkillLineAbility, SpellLearnSpell and SpellEffect tables.

Build history

this spell Changelog

Added in patch 12.1.0.

Changes between the retail game builds our datamine has recorded, newest first.

Comments

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