Tooltip
Aspix launches gale force winds at players, inflicting 8 Nature damage and pushing them away.
How it works
Gale Force is built from 5 client effects, applied in this order:
- Effect 1 is Trigger Spell (effect type 64). It triggers Gale Force.
- Effect 2 is Trigger Spell (effect type 64). It triggers Gale Force.
- Effect 3 is Trigger Spell (effect type 64). It triggers Gale Force.
- Effect 4 is Trigger Spell (effect type 64). It triggers Gale Force.
- Effect 5 is Trigger Spell (effect type 64). It triggers Gale Force.
What it does
Gale Force is a Nature spell with a 3.5 sec cast and a range of 100 yards. It also casts Gale Force (record #1289065), Gale Force (record #1310715), Gale Force (record #1310716) and Gale Force (record #1310717).
Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the current retail game build. Effects the client marks as internal hooks are left out.
Spell Details
| School | Nature |
|---|---|
| Range | 100 yards (Tower 100) |
| Cast time | 3.5 sec |
| Effect #1 | Trigger Spell (64) Trigger spell: Gale Force |
| Effect #2 | Trigger Spell (64) Trigger spell: Gale Force |
| Effect #3 | Trigger Spell (64) Trigger spell: Gale Force |
| Effect #4 | Trigger Spell (64) Trigger spell: Gale Force |
| Effect #5 | Trigger Spell (64) Trigger spell: Gale Force |
Raw client values from the current retail game build. Where the game data carries no name for an id, the id is shown as is.
Build history
this spell Changelog
Added in patch 12.1.0.
Changes between the retail game builds our datamine has recorded, newest first.
- First appeared in the game data (patch 12.1.0)
Comments
Read player comments on Gale Force at Wowhead (opens Wowhead in a new tab)