How it works
Get 'Em, Ick! is built from 2 client effects, applied in this order:
- Effect 1 is Trigger Missile (effect type 32). It triggers Get 'Em, Ick!.
- Effect 2 is Trigger Spell (effect type 64). It triggers Get 'Em, Ick!.
What it does
Get 'Em, Ick! is a Shadow spell with an instant cast and an unlimited range. When cast it launches a missile. It also casts Get 'Em, Ick! (record #1264417) and Get 'Em, Ick! (record #1264418).
Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the current retail game build. Effects the client marks as internal hooks are left out.
Spell Details
| School | Shadow |
|---|---|
| Range | 50000 yards (Anywhere - Unlimited) |
| Cast time | Instant |
| Effect #1 | Trigger Missile (32) Trigger spell: Get 'Em, Ick! |
| Effect #2 | Trigger Spell (64) Trigger spell: Get 'Em, Ick! |
Raw client values from the current retail game build. Where the game data carries no name for an id, the id is shown as is.